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Yiğit Bayır, MECHACTRONICER SOFTWARE DEVELOPER

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My skills

How I work

Deep search

Before a single line: the problem, who reads it, what constrains it. What already exists, and the exact point where it falls short.

The ground

I’m Yiğit Bayır — mechactronic software developer and designer. I’m curious about technology, about design and about how people experience the world — so I build the small things that make it better.

Mission

Make the next build cost less than the last. One render removed, one label clarified, one value that sat in two places collapsed into a single source.

Vision

Finished means nothing is left that I would still argue about — and being honest, at every station, about what is actually done.

Off the keyboard

Demon Slayer OP — fingerstyle

The other half of the practice. Fingerstyle arrangements, recorded in one take, published where they can be judged by people who play.

@zaynyigit

What I work with

  • Codex
  • Gemini
  • TypeScript
  • Python
  • C#
  • Swift
  • React
  • HTML5
  • Three.js
  • Spline
  • Figma
  • Adobe
  • KiCad
  • SolidWorks
  • AutoCAD
  • Vite
  • Claude
  • v0
  • JavaScript
  • C++
  • Kotlin
  • Next.js
  • Node.js
  • CSS
  • Blender
  • GSAP
  • Human Interface
  • Arduino
  • ROS
  • MATLAB
  • Git
  • Supabase
Who builds this

Playground

Pieces I built for this site, taken apart.

Away

Presence mark

A logo that carries one bit of information: whether I am at the desk.

Liquid cluster

Buttons that split off a pill like mercury, using one SVG filter.

Rising mass

The concave shoulder that lets a shape leave an edge without a seam.

All pieces